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Umpire Signaling - The Basic Six

Ball     Strike     Safe     Out     Time     Foul

 

Step 1
When the pitcher is on the pitching plate (rubber) you should go to the ready position (heel-toe).

 

Step 2
Go into the set position when the pitcher starts his motion.

 

Step 3
After judging a pitch a strike, the plate umpire should raise up as indicated here and stretch your right hand out as if "shaking someone's hand."
Step 4
With your upper arm parallel to the ground, swing your right hand to the side of your head.

 

(Step 3 & 4 are done in a continuous half moon motion with the hand)

Step 5
Complete the strike call by closing your fist and swinging your lower arm to a 45 degree angle while maintaining your upper arm parallel to the ground.

If the call  is a swinging strike, do not verbalize anything.

If the strike was a non-swinging strike, then verbalize "STRIKE".

Note that the umpire's eyes do not leave the ball during this process.

 

Note: Most umpires have their own customized third strike call (also known as a punch-out). If you use a customized third strike call, use one that still allows you to keep an eye on the ball. The only time you should use a "punch-out" call is when it is a non-swinging third strike call.